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New features in THBImage 5.0
THBImage has grown in recent years to a more and more complex image viewer and image processing framework.
The controls and objects consisted of a flat object model with alot of properties, methods and events.
The benefit was a simple to use set of objects, small in size and lightweight to distribute.
We will not throw away all these benefits and keep the previous version 4.8 on the market.
Now we stepped over to a new object framework that scales up along with the new functionality that we will add in the coming months and years.
It in fact was no longer possible to fit all planned functionality into the old framework.
Now it is easier for us to integrate new functionality to the framework and on the other side keeping the available properties and methods structured and easy to find. We will be able to bring out new features faster.
These are some of the new features of THBImage 5.0
- completely reworked object model
- There is now a separate THBView viewer control where you can plug layer objects into that act as scroll/zoom/pannable layers. There are raster image, vector and PSD layers that you can plug into the viewer.
- Unlimited layers, you can plug multiple raster and vector layers into the viewer, where each vectorlayer can itself contain unlimited sublayers.
- Grabhandles
- Improved management of selected and highlighted geometry objects. Multiselection by holding down SHIFT key. Multiselection wiondow for easier object selection
- Snapping to the nearest point of interest to ease geometry drawing.
- Advanced UserInterface integrated into THBView that is completely adjustable
- Skinnable UserInterface
- PSD(Photoshop) layer viewing. You can draw PSD files layer by layer and modify blending effects and transparency settings. Or add vector layers above the PSD layers.
- Improved geometry styles for advanced visual effets like gradient filled geometry.
- Support for shapes with holes.
- High performance spatial index for geometry objects
- You have the choice to use GDI+ drawing engine or not. GDI+ drawing engine adds great visual effects to geometry objects but is slower.
- Read/Write DXF (Drawing Exchange Format) vector data file format
- Read/Write SHP (Esri Shapefiles) vector data file format
- Read Dgn v7, vector data format
- Read SVG Scalable Vector graphics
- THBExif Exif and IPTC(International Press Telecommunications Council Headers) reading and writing object
- Animated gif creation
- One 100% identical interface accross C#, Vb.Net, VB, Com, DLL, C++, Lib


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